Up to now, we have been focusing on where memory management actually occurs, the heap. But this is not the only memory segment relevant to a program. Indeed, in all garbage collected techniques, there’re other players having a relevant role in the game: the mutator and the root set. In the reference counted garbage collection, […]
Memory Segments
Resource Management in perspective: the Heap

How do you deal with memory in Assembly? Well, you basically tell the processor to access this field in memory, and don’t tell the processor to access this other one. As I mentioned last time, from a traditional perspective memory can be managed manually or automatically. The assembly idea is where C builds onto, with added […]